AI Insights · Timothy · October 2021
Top 5 Arcade Sports Apps on Android in Africa: Q3 2021
Explore the performance trends of the top 5 arcade sports apps on Android in Africa during Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw some interesting trends for the top 5 arcade sports apps on the Android platform in Africa. Here's a detailed look at their performance based on data from Sensor Tower.
Golf Clash - Golfing Simulator Golf Clash, published by Electronic Arts, experienced fluctuations in its weekly revenue, peaking at approximately $11.8K in early July. Weekly downloads showed a downward trend, starting at 2.1K in late June and dropping to around 737 by the end of September. Active users also saw a decline, from 5.1K to 3.3K over the quarter.
Golf Rival - Multiplayer Game Golf Rival by Zynga had a varied performance. Weekly revenue peaked at about $6.6K at the end of June and fluctuated throughout the quarter, ending at approximately $4K. Downloads saw a significant spike to 7.1K in mid-July but settled around 3K by the end of September. Active users reached a high of 14.3K in mid-July and then decreased to about 7.3K.
Tennis Clash: Multiplayer Game Tennis Clash from Wildlife Studios maintained a steady weekly revenue, with peaks around $3.5K in early September. Downloads were robust, peaking at 67.2K in early August, but saw a decline to 25.2K by the end of September. The app had a high number of active users, starting at 394.5K and decreasing to about 300.4K over the quarter.
Captain Tsubasa: Dream Team Captain Tsubasa by KLab showed a declining trend in weekly revenue, from approximately $3K at the end of June to around $702 by the end of September. Downloads started at 10.9K and dropped to 2.9K. Active users also saw a decline from 12.4K to 7.4K over the same period.
Ultimate Golf! Ultimate Golf!, published by Miniclip.com, had a stable revenue, peaking at $1.6K at the end of June and ending the quarter around $707. Downloads remained low but stable, fluctuating between 400 and 900. Active users saw a decrease from 11.7K to about 9.4K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.